Weekly Editorials Page
5/24 to 5/30, 2001
5/30/2001:
Tonight's
lead article contains the fantastic news: God
Diagnosed with Bipolar Disorder!God, whom we have always assumed
was the very paragon of stability and consistency, is now alleged to be
plagued with moon-like inconstancy! La donna é mobile? Sorry, God.
But be that as it may, You have my steadfast faithfulness and devout respect.
Hard on the heels
of the first shocking revelation comes a second:You
may not be who you think you are.!
But if
you're not you, who
are you? And what other who is you?
R2-D2,
where are you? The robot's slow evolution provides
a robotics update, giving some information about Freindly Robotics' $700
Robomower. It might be worth noting that Radio Shack is now offering Robomower
for sale. Hint: you might want to wait until it goes on sale at the end
of the season for $599.95. And remember that Toro is offering the iMow
for $900. To be really effective, robotic lawnmowers need better navigation
systems. One such possibility is something that uses differential GPS.
Three-meter GPS is now available, but locally, it can be accurate within
a few inches by using differential GPS, by "zeroing" it on an exact location
and then using correcting other numbers in accordance with their offsets
from this reference location. Another ploy that might aid in lawnmowing
would be to use the LED-photocell comb employed in the Lawn Ranger (Radio-Electronics,
June/July/August, 1991). This comb counted had light-emitting diodes and
photodiodes facing each other on the teeth of the comb. An onboard microprocessor
then counted the number of grass blades between each of the many pairs
of teeth to determine whether the grass was cut or uncut. This would be
another way to detect the edge between the mowed and unmowed grass on a
lawn. An electronic compass and an odometer could also provide approximate
location, in conjunction with a boundary wire at the edges of the lawn.
The odometer would be resent whenever the boundary wire were encountered.
How about
an electric scooter?
Remember, in a few more years, they'll probably be powered by fuel
cells and you'll be able to ride for hours without refueling. It's
interesting to note that fuel cells offer about 7 times the energy per
unit weight of lead-acid batteries, or more than 3 times the energy density
of nickel hydride batteries..At 210 watt-hours per kilogram, they won't
match gasoline, but they should render electric cars practical. Electric
bikes are also coming on.
I've begun reworking
the Alzheimer's
page to try to provide comments summarizing each of the research
papers, and eventually, reviewing the research, including possible ways
to avoid Alzheimer's Disease, and what can be done in the way of treatment.
5/27/2001:
Table
1, below, shows a 15-year computer technology forecast that I made in 1997.
Table 2 shows tonight's May 28, 2001, update to it. I've ignored the joint
announcement by IBM, Sony, and Toshiba that they will be offering 1 teraflops
computers for the desktop before 2005. The reason is that, at the moment,
the information about this initiative seems to be rather vague. The last
time IBM made a similar dramatic announcement (in 1992), it was made for
their Reduced Instruction Set Computer (RISC) PowerPC microprocessors,
pledging an increase in computer speeds from about 15 MIPS in 1991 to 500
MIPS in 1995. In practice, they didn't quite achieve this, although their
rival, Intel Corporation, reached 328 MIPS with the Pentium Pro in December,
1995.
5/28/2001:
Another
interesting line of conjecture concerns how they might achieve a 1-teraflops
microprocessor on a chip. IBM is planning to mount 32 one-gigaflops microcomputers
on a chip to create its "Blue
Gene Machine". Blue
Gene will be based upon chips with 32 microprocessors mounted on
each chip, each of which can perform about one billion floating point operations
per second (GFLOPS). Its first chips are scheduled for delivery by the
end of this year. IBM's P4 PowerPC can run at one GFLOPS at a clock speed
of about 450 MHz.By 2005, Intel has promised clock speeds of 10 GHz. In
addition, with chip features shrinking from 0.18 microns in 2000 to 0.10
or 0.07 microns in 2005, chip densities may run four times as great as
they did for the PowerPC, and as they will for Blue Gene. IBM could presumably
pump out 20 to 25 GFLOPS with a 10 GHz clock speed. IBM might also mount
64 or 128 processors on one chip, and some combination of these parameters
could possibly lead to one-teraflops computer chips. However, one fact
is clear: IBM's strategy will depend upon a much higher level of paralellism
than is common today, and will probably be predicated upon the concepts
embodied in their Blue Gene machne.
. By contrast, Intel's
Itanium chip could be operating above 0.1 teraflops by 2005.
Computer Technology Forecast, 1997 – 2012 (Based on the Semiconductor Industry Association’s 15-Year Technology Roadmap)
Robert N. Seitz
September 30, 1997
| Mo./
Year |
CPU
MHz/Type |
Speed
MIPS |
RAM
MB |
HD
GB |
Accel
Gigs |
CD
GB |
Comm
MBaud |
Video-camera,
Removable Disk? |
| 4/97 | 133/Pentium | 160 | 32 | 3 | 1-2 | 0.6 | 0.033 | |
| 4/98 | 266/Pentium II | 320 | 64 | 5 | 2-3 | 0.6 | 0.056 | |
| 4/99 | 400/Deschutes | 800 | 128 | 8 | 5 | 4.3 | 0.112 | |
| 4/00 | 600/Katmai | 1,200 | 128 | 12 | 8 | 7.6 | 0.256 | 640X480 Vidcam, Zip 100 |
| 4/01 | 900/Willamette | 2,700 | 256 | 20 | 18 | 15 | 0.256 | 800X600 Vidcam,RW CD |
| 4/02 | 1,200/Merced II | 5,000 | 512 | 35 | 32 | 15 | 0.4 | 1,024X758 Vidcam,RW CD |
| 4/03 | 1,500/Merced II | 7,000 | 1,024 | 60 | 45 | 15 | 0.4 | 1,280 X 960 Vidcam, RW |
| 4/04 | 1,800/P8 | 10,000 | 1,024 | 100 | 65 | 60 | 1.0 | 1,920X1,080 Vidcam, RW |
| 4/05 | 2,200/P8 | 12,500 | 2,048 | 200 | 80 | 180 | 1.5 | System on a chip? DVD? |
| 4/06 | 2,500/P8 II | 16,000 | 4,096 | 400 | 100 | 180 | 1.5 | System on a chip? DVD? |
| 4/07 | 3,200/P9? | 25,000 | 4,096 | 700 | 160 | 300 | 6 | System on a chip? DVD? |
| 4/08 | 4,000/P9 II? | 40,000 | 8,192 | 1,000 | 250 | 500 | 6 | System on a chip? DVD? |
| 4/09 | 5,000/P9 II? | 50,000 | 16,384 | 1,500 | 320 | 750 | 12 | System on a chip? DVD? |
| 4/10 | 6,500/P10? | 80,000 | 16,384 | 2,000 | 450 | 1,000 | 12 | System on a chip? DVD? |
| 4/11 | 8,000/P10 | 100,000 | 32,768 | 2,500 | 650 | 1,000 | 12 | |
| 4/12 | 10,000/P10 | 120,000 | 32,768 | 3,000 | 800 | 1,500 | 12 |
Computer Technology Forecast, 1997 – 2012 (Based on the Semiconductor Industry Association’s 15-Year Technology Roadmap)
Robert N. Seitz
May 27, 2001
| Mo./
Year |
CPU
MHz/Type |
Speed
MIPS |
RAM
GB |
HD
GB |
Accel
Gigs |
CD
GB |
Comm
MBaud |
Video-camera,
Removable Disk? |
| 4/97 | 133/Pentium | 160 | 0.032 | 3 | 1-2 | 0.6 | 0.033 | |
| 4/98 | 266/Pentium II | 320 | 0.064 | 5 | 2-3 | 0.6 | 0.056 | |
| 4/99 | 400/Deschutes | 800 | 0.128 | 8 | 5 | 4.3 | 0.112 | |
| 4/00 | 600/Katmai | 1,200 | 0.128 | 12 | 8 | 4.3 | 0.256 | Zip 100 |
| 4/01 | 1.2 Ghz K7 | 2,700 | 0.256 | 30 | 18 | 4 3 | 1.5 | RW CD |
| 4/02 | 2 GHz K7 | 5,000 | 0.512 | 40 | 32 | 4.3 | 1.5 | RW CD |
| 4/03 | 3 GHz P4 or K8 | 7,000 | 1 | 60 | 45 | 15 | 1.5 | RW CD/DVD/Zip 10 GB |
| 4/04 | 5 GHz | 10,000 | 1 | 100 | 65 | 60 | 1.5 | RW CD/DVD/Zip 20 GB |
| 4/05 | 7 GHz P7 or K8 | 12,500* | 2 | 200 | 80 | 180 | 1.5 | ? |
| 4/06 | 10 GHz | 16,000* | 4 | 400 | 100 | 180 | 1.5 | ? |
| 4/07 | 15 GHz | 25,000* | 4 | 700 | 160 | 300 | 6 | ? |
| 4/08 | 25 GHz | 40,000* | 8 | 1,000 | 250 | 500 | 6 | ? |
| 4/09 | 35 GHz | 60,000* | 16 | 1,500 | 320 | 750 | 12 | ? |
| 4/10 | 50 GHz | 80,000* | 16 | 2,000 | 450 | 1,000 | 12 | ? |
| 4/11 | 70 GHz | 100,000* | 32 | 2,500 | 650 | 1,000 | 12 | ? |
| 4/12 | 100 GHz | 140,000* | 32 | 3,000 | 800 | 1,500 | 12 | ? |
* - If IBM, Sony, and Toshiba
deliver on their promise to market a 1-teraflops PC by 2005, all these
numbers can be tossed into a cocked hat. (They're pretty fuzzy, anyway,
since computer speeds depend upon the speeds of other components, such
as bus and RAM speeds.)
5/25/2001:Where
Our Ships Might Sail in the 21st Century
Computing Power, the
Next 20 Years:
In 1991, my records
show that Fujitsu offered supercomputers ranging from 110 MFLOPS to 375
MFLOPS, and renting for $46,000 to $126,000 a month. That's about one-tenth
to one-third as fast as the PC on which I'm typing these words ten years
later.
In 1991, the fastest
gun in the West was the Cray Y-MP, with a speed of 16 GFLOPS, or about
the speed of a desktop dual-processor Itanium server today.
. The first teraflops computer, Intel's
Touchstone Delta, was delivered in 1997. It required 9,000 microprocessors
to deliver its teraflops performance. IBM's, Sony's, and Toshiba's plan
to deliver a teraflops to the desktop by 2004 or 2005 would mean that only
7 or 8 years would have elapsed between the $100,000,000 teraflops computer
and the $2,000 desktop equivalent.
IBM's planned Green-Gene
machine, capable of delivering 1,000 teraflops, is scheduled to appear
in 2003 or 2004, at about the time that IBM, Sony, and Toshiba will market
their 1 teraflops chips for the desktop. The Green-Gene machine will provide
ten times the 100 teraflops speed that Hans Moravec has estimated as the
computational power required for human-level intelligence. Of course, the
Green-Gene Machine will probably be deemed too expensive to use for artificial
intelligence research. However, Dr. Moravec has estimated that a computing
speed of about 0.1 teraflops should be sufficient to emulate the brain
of a mouse. (The human brain typically occupies about 1,350 cc's,and
if Dr. Moravec is correct, delivers about 100 trillion calculations per
second. Consequently, a brain with 1.35 cc's should deliver about 100 billion
calculations per second, and should be just about the size of a mouse'
brain.) Similarly, a brain capable of crunching numbers at the one teraflops
level should fit into a volume of about 13.5 cc's (a little over an inch,
or about 3 centimeters in diameter)... about the size of a monkey's
brain. If we should reach the 10 teraflops level by 2010 (only as far away
as 1992), then we could field the computational capability of a chimpanzee's
brain. Of course, I think that it might take much less computational power
than living organisms possess to emulate their purely cognitive capabilities.
Animal brains are responsible for exceptional sensory and motor capabilities
to insure their survival in the wild, which shouldn't be needed in a robot.
Also, multiple processor chips might profitably be used to handle specialized
functions such as vision, audio, and speech, much as we use a graphics,
a telecommunications, and an audio processor to augment the capabilities
of a PC's main microprocessor. A certain amount of processing power is
required to handle functions such as computer vision or voice recognition,
but those requirements may soon be amply fulfilled, with processing power
left over.
Clock Speeds versus
Parallel Processing
There are two basic ways to speed up computers: increase their clock speeds
so that individual microprocessors can run faster, and run computations
in parallel. Generally, serial computations can't run much faster
than the computer's clock speed. Right now, with clock speeds approaching
2 gigahertz, and local clock speeds pushing 4 GHz, serial processing speeds
of the order of a few gigaflops are typical. By 2005, serial clock
speeds should be pushing 10 gigahertz. In the meantime, silicon-germanium
chips are running at 40 GHz, and are pushing toward 140 GHz. The current
speed limit is about 300 GHz, corresponding a far-infrared wavelength of
100 microns, or a little over 100 times the wanvelength of visible light.
It's possible that higher speeds might be achievable as circuit dimensions
shrink. Of course, circuits that don't use clocks would function somewhat
differently, but local circuit speeds would still approximate the equivalent
closk speed for the circuitry that's being employed.
Beyond that, we have to turn to parallel processing, and that's presumably
what IBM is planning for its 2004-2005 teraflops chip. As circuit densities
increase, multiple Reduced Instruction Set Computers (RISC) on a chip should
be feasible.
Shrinking the circuit dimensions tends to reduce power requirements and
circuit heating as the square of their linear shrinkage, but the fact that
we can place more transistors on the chip as the inverse square of their
linear dimensions tends to increase power levels, so that the total power
output remains the same. However, as clock speeds increase, power requirements
and circuit heating rise in direct proportion, with the net result that
power problems become worse and worse in direct proportion to the clock
speed. Various tricks are being devised to hold these power levels in check,
since they're already at marginally acceptable levels. Meanwhile, the road
gets steeper and steeper.
RAM Memory
Conventional CMOS
RAM memory will be using 1 gigabit memory chips within the next few years.
The
Semiconductor Industry Association's 15-year roadmap calls for 256-gigabit
RAM chips by 2012. A foreseeable limit for conventional techniques
might come at or near 1 terabit.This would require memory cells that are
no more than 10 nanometers across. One ploy that might take us further
might be to switch to magnetic or ferroelectric RAM... basically, flash
memory. This has the advantage of being non-volatile. Unlike the dynamic
RAM that we've used for the last 30 years, magnetic or ferroelectric RAM
doesn't require any expenditure of power to maintain its contents. For
this reason, magnetic memory chips or layers could be stacked to generate
a three-dimensional structure. An upper limit on three-dimensional RAM
memory might be 1 petabit. That would require 1,000 1-terabit layers.
(Each layer would have to be no more than 10 microns thick.) However,
that would seem to be a manufacturing nightmare, and it may never come
to pass before some other storage concept takes its place.
5/26/2001:
RAM Memory (Continued)
I would suspect
that one petabit would be an upper limit on chip-oriented storage capacities.
A quadrillion bytes (a petabyte) of memory would be an upper bound on what
I would expect the human brain to store in its one quadrillion synapses.
By way of comparison, if the human brain stored sensory inputs at the rate
of 5 gigabytes per second, then it would require 40 terabytes for each
yeat of storage, or a petabyte every 25 years. However, I believe that
an artificial intelligence would require enormously lower data storage
capacities than that, with synoptic images and summary information. Although
the Penfield exeriments indicate that the brain may be capable of recalling
everything we ever experienced, it certainly isn't accessible to us in
our daily lives. What do I remember from May 25th, 1977, during the interval
from 9:10 p. m. and 9:11 p. m.? Zip, that's what! I think we could get
good recall levels for an artiificial intelligence with a few terabytes
of memory by using still images and summary information..(The still images
could even be computer-animated to reconstruct video sequences of important
experiences.)
Right now, RAM
costs about $250 a gigabyte. In ten years, it should cost about $2.50 a
gigabyte, or $2,500 a terabyte.
OK. What other
storage concepts could there be, and what could they do? The ultimate storage
technique might involve storing a bit in every molecule in a three-dimensional
crystal or an organic blob. It would be no mean feat to read the data from
such a molecular array, especially at picosecond rates, but given that
it could be done, there are about 6 X 1023
molecules in a gram molecular weight of matter. If the material were something
like lithium niobate, a gram-molecular weight would total 100 grams. Guessing
its density to be about that of rock, or about 3 grams per cubic centimeter,
there would be about 2 X 1022
LiNb molecules in a cubic centimeter, which could store 2 X 1022
bits or about 2 X 1022 bytes,.That
would be 1,000,000 petabytes... a tremendous amount of storage. Alternatively,
the lithium niobiate could be coated onto the surfaces of disks, as it
is with conventional disk drives. However, a solid-state memory might be
designed that wouldn't require an electromechanical readout, rendering
a substitute or complement for RAM. It could be a substitute if it could
be accessed and read out as fast as RAM, or a complement if it were slower
than RAM. We're presently orders
Disk Storage
I believe we'll
see 1 terabyte disk drives by 2004 or 2005, but beyond that, from my keyhole
perspective, the outlook for conventional disk drives becomes fuzzy. Right
now, disk storage costs about $2,500 a terabyte. By 2005, it might cost
$125-$250 a terabyte. By 2010, it ought to be available cheaply enough
to support human-level artificial intelligence.
Virtual Reality
Computer games
are gradually maturing into virtual reality experiences. Rapidly-improving
graphics boards are supporting ever-faster and more realistic rendering
of scenes, with shadows, textures, and other realistic artifacts. Three-D
renditions should greatly improve the sense of presence in these games.
Some of the scenes and sounds in "Riven" are enjoyable in their own right.
However, computer games are still aimed at children or at puzzle addicts.
Adult entertainment or edutainment programs are few and far between. Professional-caliber
walkthroughs and military training programs are coming along, and will
eventually filter down to the consumer. It will probably be at leas a decade
before true virtual reality, three-D, adult entertainment programs appear.
Artificial Intelligence
and Robotics
Artificial intelligence
is finding its place in web search engines. Search
Engines Ready to Learn and Search
Engines: The Next Generation discuss progress in search engine
technology. Search engine technology is extremely important! Search
engines are gradually giving us "brain amplification".Another frontier
in AI is the intelligent user interface. Apple Computer's "Talking Moose"
was, in my opinion, an enjoyable example of a conversational computer interface.
Unfortunately, it will no longer work on newer Macintoshes, and nothing
seems to have been done to update it. "Microsoft Bob" was a failed attempt
by Microsoft to introduce an avatar that would assist you in running your
computer. But Microsoft is so awful at interacting with its customers that
this may be more a function of Microsoft's ineptitude and incompetence
than it is a failure of the technology. I have Microsoft's Office Assistant
on my computer, but there doesn't seem to be any reason to use and office
assistant.Insofar as I'm aware, it only picks out keywords in a query and
then searches the Help file for those keywords. But I can just as easily
enter those keywords into the search command and bypass the Office Assistant
step. It would be great if it would work, but I keep it turned off.
I have found Microsoft's
trouble-shooting routines to be very helpful.
I believe that
true artificial intelligence isn't going to occur until others understand
the role of emotions in "programming" animals though urges and appetites
rather than through programmed actions. They'll also need to understand
that self-awareness arises through self-observation, and through various
competing "emotions" or indices that lead ultimately to action. I believe
that nature programs mammals by giving them drives and urges that they
seek to satisfy. Nature may program insects, but higher animals must respond
more flexibly to conditions in their environments.
Although Dr. Hans
Moravec may deliver visually navigated platforms on schedule at the end
of 2002 or the beginning of 2003, upon thinking about it, I believe that
this will be an evolutionary process, with rapid improvement continuing
over a period of years. Robotic lawnmowers and vacuum sweepers will probably
continue to improve, with the first visually-navigated devices appearing
around the middle of this decade. But I expect to see rapid improvements
during the latter half of this decade, with gradual penetration of the
markets for these devices. (It's hard to predict how popular items will
be, and how fast markets will develop, since this depends upon non-technical
factors.)
We might do quite
a bit with simple navigation techniques such as electronic compasses combined
with odometers that are reset by calibration wires at the edges of the
areas of operations.
Computing Power: The
Next 50 to 100 Years
All of this is
concerned with what will happen over the next ten to twenty years. What
will it be like in 50 or 100 years?
Computer Networking,
and the Human/Computer Interface
I think that a
lot more research will take place in direct man-machine mind-melding. To
really do it right might require extensive nano-wiring within the
brain This might eventually be done in a microscopic, minimally invasive
way before a baby's fontanels have closed. Shy of this, we'll probably
see a lot of improvement in glasses and hearing aids, or even implants
to access existing sensory inputs and neurological outputs. I also foresee
a great deal of networking. If you think privacy is a problem today....
The incentive for
implants might come from a desire to more-intimately amplify our mental
powers with computer assistance, and possibly, even a desire to keep up
with artificial intelligence. ("If you can't lick 'em, join 'em.") On the
other hand, it may be a long time before we know enough to, or are prepared
to invasively embed wiring in our nervous systems.
Speaking of networking,
the most effective way to network computers is with the closest possible
packing and connections. However, I expect that we'll also see fiber-optic
local-area networks and wide-area networks in spite of the propagation
delays that these will incur. So what will it be like in 2050? I suspect
that we'll be communicating with our computers and with each other using
a
form of electronic telepathy. It may take the form of muscularly controlled
inputs, and auditorily mediated inputs. We may discover that telepathy
isn't such a good idea after all, if people can reach us at any hour of
the day or night. (We're already approaching that state with cellphones.)
Also, there will have to be safeguards against torturing us or messing
with our minds. Neural implants tying into sensory centers might bring
Holodeck-level virtual reality simulations to life. And some of the potential
benefits and liabilities of such simulations have been addressed by science
fiction authors... e. g., addiction to the pleasure palaces of dreamworlds.
It could even include direct connections to the pleasure centers of the
brain, (Fend forbear!)
I can see it now. Remote
controls would be replaced by direct mind interfaces to locally networked
devices. It would look like magic, as TV channels changed and car doors
unlocked with no visible intervention.
In the meantime,
there will probably be a lot of networking and load-leveling among computers,
with, for example, word processing offloaded to computers with several
different word-processing programs installed, graphics design carried out
on other computers, and music composition software installed on still other
computers.