as of May, 1996
I. Executive
Overview: Personal Computers in the Year 2000
II. Historical
Baseline
III. Last
Year (1995) State of the Art
IV. This Year
(1996)
V. Next Year
(1997)
VI. Year After
Next (1998)
VII. Three
Years from Now (1999)
VIII. Four
Years Hence (2000)
I.
Executive Overview:
Personal Computers
in the Year 2000:
The following projections are culled from the trade literature. Of course,
whatever else is true, the next five years won't happen exactly as is foretold
here.
Year 2000 Microcomputer
Speeds:
311 SPECint92s in May, '96®1,000 to 3,000 SPECint92s and
245 SPECfp92s in May,'96®1,000
to 3,000 SPECfp92s
in Dec., 2000.
Year 2000 On-Chip
Multimedia-Extension Speeds:
311 SPECint92s in May,'96® 1,500 to 24,000 SPECint92s
(MMx) by Dec., 2000.
Year 2000 DRAM
(Dynamic Random Access Memory):
DRAM should cost $1 to $2/MB (MegaByte).
If DRAM is much more expensive than $2 a megabyte, progress in the computer
field will be impacted, and other memory technologies and/or vendors may
enter the marketplace.
Most new ($1,000) computer systems will probably ship with 128 to 256 MB
of RAM.
Year 2000 Hard
Drives:
IBM has promised 90 MB hard drives by the year 2000.
Most new computer systems will probably ship with 10 to 16 GB hard drives.
Year 2000 CDs:
650 MB in '95® 4.3, 8.6 or 9.4, 17.2,and perhaps 80 GB (gigabytes)
by 2000.
The technology exists to ship 17 GB CDs, with 80 GB CDs running in the
lab. What happens next will undoubtedly hinge upon cost factors and standardization
issues. CDs are rapidly becoming the cheap distribution medium of choice
for software and data. However, there is enthusiasm within the industry
for the new 4.7-to-17 GB format. If 80 to 100 GB optical drives appear,
they will probably be in response to IBM's 90GB hard drives.
Most new computer systems will perhaps ship with 4.3 GB CD ROMs.
Year 2000 Graphics:
17", 1600 X 1200-pixel displays will probably be the standard. 10.4" to
17" LCD displays may be their competitors. Twenty or twenty-one-inch monitors
might be bundled with high-end systems. These displays might also be designed
for true 3-D stereo viewing, with or without glasses. Virtual reality hardware
such as powergloves, motion seats, and strap-on, total-immersion displays
might be available at Madison Books and Computers, if not at Walmart. Large
screen projection systems may become more popular because of their ability
to display HDTV quality imagery from cable, direct satellite systems, broadband
telephone lines, and computer-generated sources. They may be used for interactive
entertainment, virtual reality simulations, virtual shopping, the virtual
office, and videoconferencing.
High end systems may ship with stereo microphones, low-cost color video
cameras, and Pantone color calibration.
Year 2000 Telecommunications:
6 Mb/s (Megabits per second) downlinks, 225 to 650 Kb/s uplinks.
Wideband telephone and cable lines and/or satellite links should be inexpensively
available to our homes and offices here in Huntsville, providing at least
6 megabaud downlinks and at least 225 to 650 kilobaud uplinks to other
locations and to online services such as the Internet. (BellSouth is about
to get some stiff competition from Cable Alabama.)
Most new computer systems will probably ship with MPEG-2 or MPEG-4 data
compression/decompression hardware and perhaps with 6 Mb/s modems. Conventional
33.6 kilobaud modems and fax machines could be obsolescent (on their way
to obsolete)
Windows 2000:
A highly-sophisticated, artificial intelligence-based Windows 2000 with
a 3-D virtual interface will probably support limited context sensitive
voice dictation (currently available on IBM PCs), limited natural language
processing (currently under development by Microsoft for HELP queries),
videoconferencing, virtual reality support, stereo 3-D , surround-sound
home theater, network access software, and intelligent agents that, like
a good spouse, adapt to your ways.
One development that might occur over the next few years is the creation
of an entirely new interface based upon artificial intelligence, natural
language processing, voice input and output, and 3-D virtual reality settings,
including video animations. A virtual office might be featured containing
file cabinets, a videophone, an alarm clock, an appointment calender, a
to-do list, a secretary to screen phone calls and visitors, to take dictation,
and to remind you of appointments, a fax machine, names and addresses,
and so forth. You might walk out the door of your office and down the hall
to someone else's office.
Year 2000 Applications:
Applications will include such activities as online library access (e.g.—for
school children), voice dictation, natural language processing (perhaps
with some AI dialogue capabilities), information retrieval of various kinds,
online banking and shopping, videoconferencing and whiteboarding, network
social interactions, entertainment, edutainment, video rentals, role and
game playing in virtual reality settings, and many other functions that
are hard to foresee.
Historical
Baseline
It may be instructive to consider what has happened in computer technology
over the past thirty years.
In 1965, the IBM 7094 II was the lion king of the computer world. It boasted
144 kilobytes of 1.1 microsecond (1,100 nanosecond) RAM (core memory),
no disk drives, an operating speed of, perhaps, 0.5 to 0.75 SPECint92s,
and perhaps 200,000 floating point operations (200 kiloflops) per second.
Corrected for inflation, its RAM memory cost about $4,500,000 and its total
cost, including tape drives and printers, was about $13,500,000.
IBM's smallest minicomputer, the IBM 1620 Mod I, offered 10 kilobytes of
40,000 nanosecond RAM, no disk, floating point speeds of about 0.0005 SPECint92s
(500 fixed-point calculations per second), 0.060 kiloflops (60 floating
point calculations) per second, and 7 trigonometric calculations per second
at a cost of about $500,000. It had an online card reader/punch, a console
typewriter, and an offline printer. It could carry out 100 floating point
multiplies in 4 seconds and could calculate 100 trigonometric functions
in 15 seconds.
Its accelerated upgrade, the 1620 Mod II, afforded 30 kilobytes of 10,000
nanosecond RAM, and delivered 5 times the computational speed at a cost
of about $1,350,000. These computers obeyed Grosch' Law, which stated that
computer performance increased as the square of the cost.
By comparison, 1995's hottest desktops deliver perhaps 200 SPECint92s and
60 megaflops with 16,000-to 64,000 kilobytes of 60-nanosecond RAM, 1-to-2
gigabytes of disk storage, a high-resolution color graphics display, and
an online printer for $2,500-to-$4,000. They can calculate 100 floating
point multiplies in perhaps 6 microseconds. As such, they are 200-300 times
faster the 7094, offer 100 to 400 times as much 60-nanoseond RAM at 1/6000th
to 1/4000th the cost. On a price/performance basis, today's computers offer
better than a 1,000,000:1 price/performance improvement over those of 30
years ago (50,000,000 times the price/performance ratio of the IBM 1620
Mod I and 30,000,000 times the price/performance figure of the 1620 Mod
II). This translates into a doubling in price/performance every 18 months,
or a 10-folding every 5 years—exactly the same rate of improvement as semiconductor
memory densities. At the same time, processor chip densities, which ran
1 transistor per chip in 1965, reached the 1,000,000 to 10,000,000 transistor
per chip range in 1995.
Last
Year (1995) State-of-the-Art
1995 PCs:
At the beginning of 1995, the 90 Mhz Pentium and the 80 MHz 601 PowerPC
were the fastest PCs available. By the end of 1995, 133 MHz Pentiums and
150 MHz 604 PowerPC's could be purchased for about $3,000. The 150 MHz
604 at year's end was more than 2 1/2 times as fast as its 80 MHz 601 predecessor
at the beginning of 1995. Also, the 200 MHz P6 hit the marketplace at 2.8
times the integer speed of the 90 MHz Pentium and 3.5 times its floating
point performance.
During 1995, magnetic disk prices nearly halved, with 9 GB disks dropping
from about $3,500 to about $2,100. Iomega introduced its $200 100 MB ZIP
drive and its $600 1 GB Jazz drive. CDs went from 300 KB/sec. (2X) transfer
rates to 1.2 MB/sec. (8X) transfer rates. Magneto-optical disks transitioned
from 1.3 GB to (less expensive) 4.3 MB disks. DRAM prices remained unchanged
and may even have risen slightly. 1995 was the year that the Internet went
big-time.
This
Year (1996)
The Seven
Dwarfs
DEC will introduce a 300 MHz a chip, and a 333 MHz version generating
400 SPECint92s and 600 SPECfp92s, and perhaps, a 400 MHz version good for
480 SPECints and 720 SPECfps during 1996. The MIPS R10000 is promising
300 SPECint92s and 600 SPECfp92s, the UltraSPARC I affords 260 and 410
SPECs, respectively, and the HP8000 should run at 360 and 550 SPECs. The
Motorola-IBM-Apple consortium is eating dust at about 225 SPECint92s, while
Cyrix and NexGen/AMd are hoping for 300 SPECint92s out of their K6 chips.
Snow White's
(Intel's) Pentiums
Intel plans to introduce Native Signal Processing (NSP) on the Pentium
P55C, mounted on the "Garcia Board", in the latter half of 1996. Native
Signal Processing allows the Pentium's 64-bit wide registers to simultaneously
process two 32-bit, four 16-bit, or eight 8-bit integers. Overflows are
handled by placing the largest integer (all 1's) in any sub-register that
has an overflow. This technique will double (32-bit), quadruple (16-bit),
or octuple (8-bit) signal processing speeds, permitting voice dictation,
arcade quality graphics, and MPEG-2 (Motion Picture Experts Group 2) video
capabilities to be designed into mainstream applications (since software
designers can now count on these enhanced signal processing capability
being present in all future 80X86 microprocessor chips). Pentium chips
with clock speeds of 150 MHz, 166 MHz, and perhaps 180 MHz clock speeds
should be on the market by year's end.
Snow White's
P6
Native Signal Processing will also be available on Intel's new Pentium
Pro (P6) chips. These will be available with 200 MHzÆ
233 MHzÆ
266 MHz clock speeds. The first generation, 150 MHz chips embodied 0.6
µ design rules, leading to a large die size and equating to high
prices. The second generation of chips is now being manufactured, using
0.35 µ design rules, and is priced at $1,325 (compared to the Pentium's
introductory price of $875). NexGen/AMD (AdvancedMicro Devices) is also
planning 180 MHz 80686 (K6) chips fabricated in 0.35 µ silicon, with
6 million transistors and, at 300 SPECint92s, running faster than Intel's
P6 was expected to run when NexGen made that claim, with volume production
beginning in 1997. These will also possess multimedia instructions and
AMD claims speeds up to 6 Gigops(!?) for these instructions. (We note,
however, that Intel's currently-available 200 MHz P6 delivers 311 SPECint92s
and 245 SPECfp92s and is available today rather than in 1997. This may
remove some of the luster from the very pricey HP-8000 and MIPS R10000
workstations, since they are slower than the 200 MHz P6 and they are not
even on the market yet. This will be expecially true if later in the year,
Intel drops the other shoe and boosts the P6 clock rate to 266 MHz, thereby
raising the SPECint count to 513 and the SPECfp reading to nearly 400.
Has Intel blown its competitors out of the water?) The P6 might well be
expected to appear in two and four processor configurations, since it is
designed from the ground up for multiprocessor operation. (Intergraph is
providing up to four clusters of four P6 processors for a total of 16 processors.)
It is touted for high-end servers, as were the original Pentium Processors,
but is being marketed for desktop systems as well, at a price of about
$3,500.
The PowerPC
IBM hopes to introduce a beefed up version of Motorola's 620 PowerPC chip.
In the meantime, a 150 MHz 604e PowerPC chip is available, delivering performance
somewhat below (225 SPECints) that of the 150 MHz P6 from Intel. Apple
has teamed with a small startup called "Exponential" to try to triple the
performance of the 604 over that of a 133 MHz Pentium by developing a bipolar
chip with a 400 MHz clock speed. This should deliver 600 SPECint92s. It
had better. Apple has bet the farm on the PowerPC.
Prototypes are anticipated late this year and production is projected to
begin next year (1997).
The Common
Hardware Reference Platform
Apple and IBM will begin to market their PowerPC CHRP (Common Hardware
Reference Platform), which can run several popular operating systems, including
Windows, DOS, and the Apple OS. Apple will introduce its Copeland operating
system.
The Internet
Browser
Can an Internet browser be built for $500? Of course it can! The Commodore
64 only cost $200 back in 1982. A modified word processor with a floppy
drive would be more than adequate for text inquiries on the Internet. A
basic processor with 2.5 to 4 MB of RAM, a 13" color graphics monitor,
a small disk drive, a keyboard, a mouse, and a 14.4 kilobaud modem might
be fielded for $500. Apple's Pippin, which includes 603 chip, 6 MB of RAM,
a 4X CD, and uses an enhanced TV set for display might come in at a price
not too far above $500.
Dynamic Random
Access Memory (DRAM)
The worldwide DRAM shortage is expected to continue, with DRAM prices hovering
around $30/megabyte. By year's end, most new PC's will probably be sold
with 16 megabytes of RAM. A shift to Synchronous Dynamic Random Access
Memory (SDRAM) may develop over the year, along with a policy of using
main RAM for video refresh.
Flash Memory
Flash memory is electrically-erasable, programmable, "read-only" memory.
Like magnetic media, it is non-volatile and therefore, could function as
a plug-in memory for portable electronic equipment. Its only limitation
is that it has a lifetime measured in millions of read-write cycles and
might eventually wear out. Flash memory will continue to expand in the
niche market of portable computer systems and other devices.
Magnetic Disks
By year's end, most new PC's will probably come with 1.6 to 2 gigabytes
of magnetic disk storage. MPEG-2 decoders will probably appear during the
year. Speaker-independent, continuous-speech voice recognition may be available
during the year.
At some point, 2:1 on-the-fly disk data compression/decompression may become
practical (requires super-fast hardware). Data compression/decompression
is currently available at a 150 kB/sec. rate for magnetic tape back-up.
CD's (Compact
Disks)
CD capacity is forecast to jump to from 650 megabytes to 4.3 or 4.7 gigabytes
during the year, as digital video disks (DVD’s) enter the marketplace.
Graphics
Seventeen-inch monitors should gradually become more prevalent, as fifteen
inch monitors continue to crowd out fourteen inch monitors on new computers.
Color, flat-screen, liquid crystal displays (LCDs) are appearing on the
market at about twice the price of CRT's.
Three-D graphics formats are expected to become standardized, and computer-based
games should begin to rival dedicated Sega Saturn, Nintendo Ultra, and
Sony gaming units. Videoconferencing (VC) hardware for POTS (Plain Old
Telephone Systems) and for ISDN (Integrated Services Digital Network) services
will become more available, at prices ranging from $250 for a Connectix
color system to $2,500 for a top-of-the-line Picteretel VC. Because of
the Internet frenzy, virtual reality, as well the demand for wideband data
communications, will rapidly become more significant market forces, especially
in the business world.
The 4 gigops video signal processor from Philips should supplant the 2
gigops digital signal processor from Texas Instruments as the Fastest Graphics
Chip in the West.
Modems
33.6 kilobaud modems will be available this year, now that a 33.6 kilobaud
communications standard has been established. In the meantime, the widening
distribution of ISDN, the advent of cable modems, and the approaching Asynchronous
Digital Subscriber Line (ADSL) lines from the Baby Bells should begin to
cut a little into the market for POTS modems.
Networking
and Telecommunications
It has been announced that ultra-fast cable modems and interactive Internet
access will become available in the Huntsville area from Cable Alabama.
In the face of this dangerous competition, BellSouth may be expected to
at least promise ADSL service in the Huntsville area, providing 6 megabaud
downlink service and 225 to 650 kilobaud uplink data rates. Competition
may be expected to force the Bell Operating Companies to accelerate their
conversion to wideband communcations. Otherwise, their kingdoms will be
divided amongst the Medes and the Persians.
Applications
Online shopping, banking, and a myriad social and business transactions
will continue to expand, as color images, virtual reality simulations,
and live video are more readily transmitted through higher speed communications
lines. Advertisers may begin to provide an advertising revenue base for
Internet upgrades, as the Internet expands to accommodate real-time image
and voice transmission. Library functions, especially for children, will
probably be satisfied more and more over the Internet. Who needs to buy
an encyclopedia, a thesaurus, an unabridged dictionary, or other books
when they are instantly available over the Internet? Video rentals may
begin over the telecommunications lines rather than from video rental stores—i.e.,
the video rental stores will go online. Of course, none of this will take
place overnight but will occur over a several year period.
Next
Year (1997)
The Seven
Dwarfs, or However Many Are Left By This Time
MIPS' H4 and HP's Precision Architecture-9000 processors are slated to
sample during the fall of 1997 and to proffer 1,000 SPECint92s and 2,000
SPECfp92s. (Wow! A supercomputer on a chip!) If history repeats itself,
these processors will come in at perhaps 700-800 SPECint92s and will slide
into 1998. The 300 MHz UltraSPARC II will put out 440 SPECint92s and 660
SPECfp92s, making it a toy in this speed-demon world. Only its Visual Instruction
Set (Native Signal Processing) can hope to save it. DEC is going to be
hard-pressed to retain its role as the purveyor of the world's fastest
microprocessors. No doubt DEC has something up its sleeve.
Meanwhile,
Back at the Castle
Snow White's
Pentium
The Pentium should reach clock speeds in the 200-250 MHz range during the
year, unless it is retired from service at its 180 MHz clock rate. There
should be competition from second sourcers such as NexGen/Advanced Micro-Devices
and Cyrix.
The P6
The P6 might also appear in a 333 MHz version during 1997. By now, it may
be replacing the outdated Pentium processor as the mainstream micro of
the day. Multiprocessor versions may become popular for high-end network
server applications.
The P7:
Intel's P7 chip is scheduled for its debut in Spring, '97. If the past
is prologue, it may well drift into late '97 or early '98, though well
worth the delay. Plans call for a very-long-instruction-word (VLIW) format
that would deliver a breakthrough in performance, although this might be
difficult to deliver. It might well be introduced with a 300 MHz clock
speed and might deliver 600 SPECint92s. Or it might execute in parallel
much faster than that. It will have 128-bit wide data paths, compared to
64 bits for the P5 and P6, and will probably incorporate 10-15 million
transistors. AMD plans to introduce its 400 MHz, 700 SPECint92s, K7 chip,
fabricated with 10-15 million-transistors using 0.18 µ technology.
1997 ought to see 0.35 µ fabs and 0.25 µ pilot fabs (and obviously,
at least one 0.18 µ AMD fab) come online.
The PowerPC
IBM, Apple, and Motorola will have to crank up their PowerPC clock rates
to remain competitive with Intel.
Apple's effort to leapfrog the Pentium-P6 family may bear fruit by now
and furnish 400 MHz clock speeds, yielding 600 SPECint92 performance or
better. We can probably look for Native Signal Processing instructions.
Apple might offer the Daystar Gemini 2-to-4 processor system, perhaps using
the revamped 620 chip.
Supercomputers
The 1.2 terops Cray and the 1.8 terops Intel Touchstone supercomputers
are supposed to go into operation next year (1997).
The Internet
Browser
With the anticipated decline in RAM prices, an Internet browser with 8
MB of RAM, a 14" monitor, a 500 MB hard drive, a keyboard, a mouse, and
a 28.8 kilobaud modem ought to be readily available for $500. Alternatively,
the 1996 browser ought to be producible for about $300. Of course, with
what will be available on the Internet at this time, users may be willing
to shell out the money for the best hardware they can afford. Still, there
may be commercial functions (e.g., online shopping, banking, E-Mail, voice-mail,
word processing) for which the $300 to $500 units would be genteel sufficient.
Magnetic Disks
Magnetic disk drive capacities may move into the 25-35 GB range as IBM
boosts disk densities by a factor of 3 to 4. Most new computers will probably
ship with 2-to-4 gigabyte drives.
RAM
Memory prices should begin to erode, dropping to $12 to $15 a megabyte
by year's end. The 256 megabit RAM chip may sample toward the end of next
year. Minimum RAM requirements will probably run 32 megabytes, with 64
megabytes recommended.
Flash Memory
Flash memory may move into the mainstream by this time. So far, flash memory
has been "Always a bridesmaid, never a bride". If flash memory doesn't
make it big in 1997, it might prove to be "a flash in the pan".
Ferroelectric
RAM:
Like flash memory, ferroelectric RAM is non-volatile, but unlike flash
memory, it may be cycled billions of times, rendering it a candidate for
mainline RAM. It will initially be expensive and less dense than DRAM.
Next year, it will probably be in the prototyping phase. It could be attractive
because it doesn't consume power or generate heat the way dynamic RAM chips
do, making it well-suited to battery-operated devices.
It is scheduled to debut next year in a Hewlett-Packard laptop.
CDs:
So much depends upon marketing decisions that it is hard to predict, but
CDs may reach their double-sided or double-layered, technically feasible
level of 8.6 GB.
Telecommunications
Multi-megabit cable and telephone services should expand rapidly as they
compete with each other for turf and as the appetite for high bandwidth
grows. ADSL lines ought to be cheaply available here in Huntsville as BellSouth
and Cable Alabama duke it out. Voice, video, interactive virtual reality
scenarios, and game and role-playing might be operating via the Internet,
not to mention independent videoconferencing, online shopping, and banking.
Modems
33.6-kilobaud modems will probably still be prevalent, although cable,
ISDN, and ADSL will be pointing the way to their eventual obsolescence.
Wideband communications will probably carry a cost premium, and many computer
users may not be prepared to fork over the extra money for extra service.
Graphics
Three-D graphics and virtual reality should be in high gear mext year,
using your 333 MHz, 2 gigops, 440 Mflops (million floating point operations
per second) P6, or with specialized digital signal processors processors
in the multi-gigops range. Computer graphics faces a several-fold bump-up
in speeds, as RAMBUS and Native Signal Processing hit the mainstream. Most
new mid-to-upper range systems will probably come with 17" monitors. True
3-D stereo displays might enter the marketplace by this time. Thirteen
inch LCD displays may be cost-competitive with 17" CRTs, and, with slightly
higher resolutions, may be well suited to 3-D stereo displays. As LCD displays
become relatively cheap, large-screen projection displays may become popular,
particularly for videoconferencing. Four projectors could be mosaicked
together to provide HDTV resolutions in conjunction with the wideband lines
that are becoming ubiquitous. Digital Video Disks, coupled with MPEG2 decoding
capability, ought to make possible high-resolution video movies in the
HDTV range. Want to make some money? Start recording old movies on optical
disks at HDTV-level resolution using MPEG-2 data compression. High speed
access to graphics information sources will probably be one of the forces
driving this market. Next year's computer graphics will probably rival
arcade game displays.
Applications
Continuous speech recognition, natural language processing, videoconferencing,
virtual reality 3-D displays, and data compression/decompression interfaces
to wide-band communications links may be standard in new computers hitting
the market. Computers might be used as telephones and digital TV displays,
perhaps in conjunction with large-screen projection systems. All of the
online applications for the computer appliance will continue to expand.
Travel will be reduced as we begin to videoconference and continue to access
information online. Using the built-in NSP hardware, desktop videoconferencing
systems should be available next year for prices ranging from $200 to $1,000.
Year
after next (1998):
The Seven(?)
Dwarfs
By 1998, the H4 and the HP 9000 should be rolling off the production line
and may hit their announced targets of 1,000 SPECint92s. In any case, the
bar will have been raised to the 1,000 SPECint92 and 2,000 SPECfp92 level
of processing speeds, forcing competitors to ante up or cash in their silicon
chips. By now, Native Signal Processing feature probably be a standard
feature on new processors. Presumably, the UltraSPARC and DEC product lines
will be matching or exceeding these performance specifications, while Cyrix,
Motorola, and NexGen/AMD will be targeting the 80X86 specifications. 2,000
to 2,500 SPECint92 processors should be in the pipeline for the 1999-2000
time frame, perhaps using multiple processors and/or 1,000 MHz clocks.
Back at the
Castle with Snow White
The Pentium
By now, the Pentium should be sharing the fate of the 486 processor family,
with 200 to 333 MHz P6's taking over.
The P6
This chip, now in its heyday, should be in its third generation, using
0.25 µ design rules. It should be sufficiently cheap to permit the
use of two to four processors for small servers and perhaps for offloading
digital signal processing. Clock speeds should have climbed to 400 MHz,
with performance in the 750 SPECint and 455 SPECfp range. The chip might
feature an onboard digital signal processor to help keep up with the Seven
Dwarfs.
The P7
The P7 will be relatively expensive, possibly appearing first in 0.35 µ
silicon with a large die size. It will initially be targeted for high-end
servers, but a second generation chip fabricated in 0.25 µ silicon
might logically be expected by year's end. It might even be produced in
0.18 µ silicon although that would be moving pretty quickly. One
would expect it to match or exceed the 400 MHz clock rate of the AMD K7.
Its performance is hard to predict since it depends upon a VLIW design
breakthrough. Its success depends perhaps in large part upon the development
of software that can make proper use of the parallelism and pipelining
capabilities of the hardware. However, with 1,000/2,000-SPEC µ's
coming from other chipmakers, can Intel be far behind?
Because of unanticipated delays, we might forecast that AMD doesn't begin
production of its K7 chip until the latter part of the year and initially
delivers at 800 SPECin92 s.
The PowerPC
IBM, Apple, and Motorola took a RISC (Reduced Instruction Set Computer)
and so far, it hasn't paid off very well for IBM. They bet that Intel couldn't
match RISC speeds with its CISC (Complete Instruction Set Computer) architecture,
and yet, couldn't afford to abandon its 80X86 instruction set. They bet
wrong. Now they are going to have to hustle to catch up with Intel. However,
they will have to shoot for chips that will match the MIPS H4 and the HP
9000 RISC chips, since that's going to set the new baseline for microprocessor
performance. Apple's gamble on Exponential includes a down-the-road attempt
at 700 MHz clock speeds. Either these high clock speeds or multiple processors
would seem to be needed to remain competitive against Intel. Achieving
that in 1998 would probably keep the Apple-IBM-Motorola Troika competitive.
RAM
Although it is very difficult to predict supply and demand, a glut of new
fabs should have come online, leading to excess world wide capacity. Hopefully,
this will cause DRAM prices collapse, dropping to, perhaps, the $4 per
megabyte range. If this happens, it will come in the nick of time, as RAM
requirements continue to swell. New computers may ship with 64 megabyte
to 128 megabyte RAM complements, driven by rapidly growing RAM requirements
for voice dictation, teleconferencing (e.g., over the Internet), home entertainment,
and online access.
If price drops in DRAM don't occur, then other memory technologies such
as ferromagnetic, holographic, and even flash memory may step up to the
plate to satisfy the demand.
Flash Memory:
Flash memoryshould be available in the $4/megabyte (MB) price range, perhaps
in the form of small, non-volatile solid state disks, and as plug-in cards
for laptops and many other devices.
Holographic
Memory
Holographic memory has the potential to store terabytes of information
with microsecond access times. Its status year after next is hard to know.
Hard Drives
New systems might ship with 4 to 6 GB hard drives, with 25 to 35 GB drives
dropping in price.
Optical Disk
Memory
At some point over the next few years, laser disk memories should reach
17.2 GB, using double-layered, double-sided disks. Whether that will be
1997 or the year 2000, it is coming soon to a CD player near you.
In the meantime, erasable optical storage in the 9 to 18 GB range should
be available and not too expensive.
Graphics
Graphics trends will undoubtedly consist of more of the same. Driven by
video games, interactive drama, edutainment, and yes, probably pornography,
displays will continue to improve.
Displays
3-D stereo displays should surely be available in this time frame, either
with or without glasses. The first experimental HDTV broadcasts are expected
to take place year after next, and these should dovetail with the computer
activities that will then be underway. Seventeen inch monitors should occupy
the position that fifteen inch monitors enjoy now. Twenty inch monitors
may be cheap enough to be bundled with some high end systems. Surround
sound may be widespread. During this period, computers might double as
early HDTV receivers, although the aspect ratios, the small screens, and
perhaps, the interlace characteristics don't favor this stopgap solution.
TV sets should logically interface with home computers, which may use them
as monitors to permit "window wall" operation. HDTV sets will contain their
own digital processors. By now (year after next), the hardware (high-capacity
optical or magnetic disks) should be in place to show video movies at HDTV
or near-HDTV resolutions, using desktop monitors or high-grade projection
displays. This may afford the first major exhibition of HDTV capabilities.
Also, the hardware may be available to permit transmitting HDTV-caliber
imagery over standard telephone lines or video cable. Want to make some
money? Just store some good movies on Digital Video Disks at higher-than-VCR
resolutions.
Entertainment
and Virtual Reality
As TV displays become digital, perhaps using large screen projection systems,
the line between computer monitors and TV displays will probably blur further
than it already has. Virtual reality hardware other than visual and audio
output might be selling at Walmart—perhaps tactile, kinesthetic, head,
and direction-of-gaze sensors, together with powerglove and motion-seat
output devices. A camouflaged fan might simulate the wind on your face.
With the high-speed graphics processors that will be available for home
use, virtual reality, coupled with over-the-net game and role playing,
should be a seductive form of entertainment and edutainment. If done properly
and if it sells well, one might learn history and other subjects while
having a rip-roaring good time.
Videoconferencing
and Whiteboarding
Small-screen videoconferencing should be taking place over office LANs
and wideband lines. Large-screen videoconferencing systems would seem to
be a logical, not-terribly-expensive approach to videoconferencing for
both the home and the office. Office videoconferencing equipment might
run $200 or less, since the computer should already come equipped with
everything but the color camera.
Applications
The applications will probably consist of a continuation of the applications
described above. (The unforeseen applications of these computers are difficult
for me to foresee.)
Three-to-Four
Years From Now (1999)
Intel's P6
If the past is a valid precursor, one might expect the P6 to be the aging
dowager of the 80X86 line, with a third-generation, 0.18 µ P7 appearing
before the end of 1999. By this time, the P6 might be available in a 500
MHz edition. One alternative strategy to extend the life of the P6 might
be to incorporate two to four P6 processors in one chip, since the P6 is
designed for multiprocessor operation. Two processors would require 11,000,000
transistors (assuming complete independence), while four processors might
demand 22,000,000 transistors. These multiprocessor chips would provide
a maximum of 1,930 and 3,860 SPECint92s, and 1,440 and 2,880 SPECfp92s
respectively. The first (11,000,000-transistor) option would appear to
be economically feasible by 1999. Another strategy might be that of packaging
one or more onboard digital signal processors to handle graphics, natural
language processing, speech recognition and dictation, data compression/decompression,
and other computationally intensive functions. Of course, many complex
factors such as cooling, interconnections, packaging, bus structure, and
cache memory complications must surely enter into such design tradeoffs.
Intel's P7:
We might expect the P7 to be be crowding out the P6 now as the workhorse
of the Intel-compatible PC world. Its clock speed might hit 500 MHz and
it might provide 900-1,000 SPECint92s, with the possibility that a VLIW
implementation might reach considerably higher throughputs. Bus speeds
of 200 MHz have been forecast for the year 2000 time frame.
Intel's P8
Assuming that there will be a P8, it might appear by the end of 1999, using
0.18 µ design rules, and might carry, perhaps, 30 to 40 million transistors.
Clock speeds of 600 MHz might be in place by this time, with chips that
deliver more than 1,000 SPECint92s (and perhaps much more).
The PowerPC
Given some architectural improvements culled from it competitors, a 700
MHz PowerPC might keep The Troika competitive through 1999.
DRAM
DRAM should be selling for $2 to $4 a megabyte, and new computer systems
might be shipping with 64 to 128 megabytes of RAM, 5 GB hard drives, and
18.8 GB CDs.
Flash Memory,
Ferroelectric Memory, Holographic Memory
It is very difficult to forecast the future of these memories, since they
are in a research phase at this time. Flash memory should be in widespread
use in portable devices. The future of ferroelectric memory may depend
upon the need to restrain power consumption and heat generation. Holographic
memories are truly a dark horse, since they are currently a long way from
an engineering prototype, much less a production model.
Hard Drives
IBM's 90 gigabyte hard drives might appear by this time, with 8 to 10 GB
hard drives shipping in new systems.
CDs
This is anybody's guess. 80 GB CDs were running in the lab in 1995. The
Japanese have established a program to produce a terabyte optical drive.
No obstacles to progress in optical drives is foreseen for the next 15
years so the technology should be there. And if magnetic drives reach 90
GB, optical drives had better keep pace.
Displays
Nothing anticipated here but steady progress. Laser holographic displays
(which require enormous computational resources) might enter the picture
for proof of principle and specialized applications. Other emerging display
technologies such as plasma panels, Texas Instruments' Digital Video Mirror
Device, laser-optical and field emission displays might be penetrating
specialized markets. Displays with resolutions exceeding 1600 X 1200 should
be possible by mosaicking LCD projection screens. HDTV-resolution imagery
may be making inroads in our standards of high quality video even without
direct broadcasts.
Large-screen videoconferencing would seem to be quite attractive as a complement
to desktop video interactions. All of this will be an integral part of
virtual reality technology, which will be the enabling technology for various
kinds of workaday activities. Videoconferencing, the examination of items
in online catalogs, virtual travel, the virtual office, virtual walkthroughs,
interactive video entertainment, and the operation of your computer may
all be carried out as embodiments of virtual reality. More and more realistic
simulations will whet everyone's appetite for continued improvement of
the verisimilitude of these experiences. High-resolution displays that
support 3-D stereo vision, coupled with specialized sensory feedback equipment
will heighten the sense of realism. A lot of money is waiting to be made
here. Computer game companies may lead the way to the mass marketplace,
and might carve out a future for themselves by manufacturing this ancillary
equipment. However, as the market expands, competition will heat up.
Applications
Online role-playing and socialization over the Internet may become important
applications of this new technology. Online banking, shopping, studying,
and programmed learning might be ways in which this is used. (The online
fax has become a valuable tool for the office, as was the dedicated fax
machine before it.) The virtual office in which you operate your office
computer from home or from a motel room and videoconference with your co-workers
over the telephone may become more prevalent. Voice dictation may gradually
gain a foothold, although it will have to become fast, accurate, and cheap.
Again, all of this will be evolutionary rather than revolutionary. Tape
recorders have been available for decades and yet we're still reading books
and typing memos and reports. (The more things change, the more they remain
the same.)
Four
years from now (2000):
The Seven
Dwarfs:
No announcements have been made by these worthies, but CPUs running in
the 3 to 5 gigops range would seem to be necessary to stay the course.
Intel is making a play for the workstation business, winner take all, so
what happens next should be interesting. DEC has stated that it plans to
1,000-fold its computer speeds over the next 25 years. To maintain its
pace, it will have to field microprocessors running in the 2 gigops range
in the year 2000, which should be do-able in this time frame.
Intel's P7
Intel's P7 might now be the flagship of the 80X86 fleet, running at 600
MHz, while the P8 finds its way into high end workstations and desktop
systems.
Intel's P8
Intel's hypothetical P8 should pump out 1,500 to 3,000 SPECint92s and a
similar number of megaflops (floating point operations per second) through
some combination of parallelism and elevated clock speeds. It might incorporate
on-chip digital signal processors. (We know that 2 gigops processors are
feasible using a 50 MHz clock because Texas Instruments is currently selling
them for $500.)
Supercomputers
Intel should be delivering its 10 terops processor at this time. This should
provide computational speeds at the lower end of the estimated envelope
for human-class mentation.
Hard Drives
New computers should be shipping with 10 to 16 gigabyte hard drives, and
not a minute too soon, as software expands to take up all the available
room. Ninety gigabyte hard drives may be available for the more demanding
customer.
DRAM
If the computer revolution is to continue revolving, DRAM should retail
for $1 to $2 a megabyte. The 1-gigabit chip should be sampling by the end
of this year. Typical systems might be shipping with 128 to 256 MB of RAM
early in the year, increasing to 256 to 512 MB by the end of the year.
(Of course, this assumes dramatic reductions in DRAM prices. Right now,
512 MB of DRAM would cost at least $15,000.)
Optical Disks
CDs might weigh in at the 80 to 100 GB level (unless they tarry for a while
at the 17.2 GB level). With dual HDTV tracks for 3-D vision, surround sound,
interactive alternative scenarios, and perhaps, separate tracks for tactile
and kinetic outputs, it shouldn't be too difficult to fill an 80 GB disk.
We may all be clamoring for additional disk capacity. CDs will be driven
by the commercial marketplace, while rewritable optical disks might be
more responsive to hard drive capacities. At the same time, it will take
a while for Digital Video Disks to penetrate the marketplace.
Telecommunications
Basically, we're talking about bandwidth. Bandwidth will always be relatively
limited and expensive. However, by this time, we should be operating broadband,
with digital voice communications. It's anybody's guess how wide telephone/cable
bandwidths will be and who will be providing them. Low earth orbit satellite
systems will be in operation by this time, and GPS navigational systems
may be selling in upscale car and trucks. First generation automowers may
be showing up in the neighborhood.
Virtual reality
hardware
2-megapixel, 17'-21" displays will probably be widespread. 1600 X 1200
resolutions are probably the entry-level displays for the 3-D stereo vision
that is so important to the photorealism desired for virtual reality.
Graphics
LCD active-matrix displays might carve out a niche as desktop CRT replacements
and in projection systems . They will probably still be too expensive and
too small for direct-view TV. Plasma display panels, Texas Instrument's
Digital Video Mirror, or some other emerging display technology such as
field-emission, laser, plasma panel, or electroluminescent displays may
be on trial in early HDTV sets. 2.5-4 megapixel resolution might be in
the offing for higher resolution applications such as medical imaging (if
it isn't already available). (Current 700, 800, and 900-line projection
TV displays should be able to match or exceed HDTV requirements.) HDTV
with surround sound should help popularize the home theater concept. Digital
VCRs, DVDs, and recordable DVDs may bring HDTV into the home independently
of broadcasts. Also, the large-screen HDTV display may be pressed into
service for virtual reality entertainment, using interactive adventure
or romantic movies, for networked game and role-playing, and for "window
wall" videoconferencing.
Forecasts
If desktop PC progress
were to continue as it has in the past, a simple linear extrapolation of
the past to 2010 would yield:
| Year | Attribute | Conservative | Expensive |
| 2010 | CPU Speed | 150 gigops | 300 gigops |
| 2010 | RAM | 8 GB | 32 GB |
| 2010 | Disk | 60 GB* | 500 GB* |
| 2010 | Accelerators | 1.2 terops | 9.6 terops |
| 2025 | CPU Speed | 150 terops | 300 terops |
| 2025 | RAM | 2 terabytes | 8 terabytes |
| 2025 | Disk | 50 terabytes | 200terabytes |
| 2025 | Accelerators | 1.2 petops | 9.6 petops |
Year Speed, Gigops RAM Hard Drive DSP's, Gigops
| 1990 | 0.002 - 0.016 | 1 - 4 MB | 80- 200 MB | NA - 0.050 |
| 1995 | 0.155 - 0.304 | 4 - 16 MB | 0.5 - 2 GB | NA - 1 |
| 2000 | 1 - 2 | 64 - 256 MB | 4 - 20 GB | 1 - 9 |
| 2005 | 10 - 20 | 512 - 2,048MB | 50 - 250 GB | 10 - 100 |
| 2010 | 100 - 200 | 4 - 16 GB | 0.5 - 2.5 TB | 100 - 1,000 |
Year Speed, Gigops RAM Hard Drive DSP's, Gigops
| 2015 | 0.25 - 0.5 | 32 - 128 GB | 2.5- 12.5 TB | 250 - 2,500 |
| 2020 | 1 - 2 | 128 - 512 GB | 25 - 125 TB | 1,000 - 10,000 |
| 2025 | 3 - 12 | 0.256 - 1 TB | 0.25 - 1 PB | 3,000 - 30,000 |
| 2030 | 10 - 40 | 0.512 - 2 TB | 1 - 4 PB | 10,000 - 100,000 |
Appendix A: Historical Data
0.5 SPECint92s? 900,000 operations/second?
1966: Univac 1108: $11,000,000. 750 nsec. cycle time. 3 processors sharing 1.1 MB of plated-wire memory. Fastrand disks and drums. 2.2 MB of "432" drums. 1.25 GB of total (slow) disk storage.
50 MFLOPS? Perhaps 250 times the floating point speed@ 1/4500th the cost.
155 SPECint92s. Perhaps 200- 300 times the speed@ 1/4500th the cost
About 1,000,000 times the price/performance ratio.
1995 Supercomputer:
100,000 SPECint92s?
50,000 MFLOPS(?), or about a 200,000:1
improvement in performance at the same price.